Tuesday, November 12, 2013

Photo Dump 1

This first image is of the firewall de-activation panel. Many of our textures have yet to be developed, so we are still using flat colors.


This next series of photos shows the room being rotated, including rotating the room in a way where a wall hits the door you are on. The white hallway was added to establish points of entry and exit between rooms, as it is planned to have room rotation disabled for where your character is.





This is the room rotation view, complete with buttons. The room becomes transparent when it is selected, allowing you a limited view into the room. Although there is no close up, the red line in these pictures is the firewall that the button panel will disable.



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